And, finally, after 3+ years of game existance, they came up with the same idea as everyone. Pets.
http://forum.webzen.com/forum/en/c9-english/c9-general-discussion/453380-c9-official-release-patch-note-1-205-version
Knowing that chances of getting the pet you want are low and that hatched pet is bound, i'm already crying tears over my money. Well, at least you can combine unwanted pets to have a CHANCE of better one. Not to mention such AWESOME and INGENIOUS fact that summoned pet spends stamina (thanks to webzen, his own) that can be replenished by summoning him in town (hello, another increase in AFK crowd) or through cash shop potions.
In total, amount of my unhappiness about pet implementation could vary basing on such things unknown to me at this monent:
- Total amount of pet stamina
- Speed of stamina recovery in town
- "rarity" grades of pets. Please NOOOOooooo. Different types is enough.
- Buff/active buff/active skill strength.
Oh, and i wonder, who was soooo smart to make pvp pet (Amber) look least threatening, more like a little girl's doll >_<